7/18/2011

When I am King: More Demerit Badges

When I am King...

Boy Scouts will get better merit badges.

This is a continuation of my previous Demerit Badges diatribe. Anything worth saying is worth saying again. And again. Until you run out of material.

Last time, the merit badges of Television and Couch Potato focused on important skills that scouts learn and use at home. These skills will benefit the scouts as they grow into men and take on the mantle of laziness and sloth that our society expects.

Someone famous could have said, "We are defined not only by our actions, but also by our interactions." This time, we highlight badges that the scouts can achieve in the real world, as they interact with peers, adults, and strangers. These badges represent the best that scouts can be in a confusing world.


Geek



Getting out in the wilderness and exploring nature is what scouting is known for. But a well-rounded Boy Scout can be so much less. This merit badge will cover the important skills of today’s introverted geek: self-absorption, social awkwardness, and a disturbing attraction to computers.

Requirements:
1. Don’t talk to anyone. If you have to, reply in single. Word. Sentences.
2. Play with computers all day and night. If there is no computer available, pretend there’s one and type on it.
3. Make beeping sounds like a video game.
4. Pretend you’re a robot car for a week.
5. Learn pi to 28 places.
6. Meet with a merit badge counselor and stare at them awkwardly for the entire session, without saying anything.

Related Awards:
Computers, Binary, Anti-Socialism



Helping the Old Lady Cross the Street



Since the beginning of the Boy Scout program, the act of assisting an elderly woman across a busy street has represented the most important elements of what makes a great Boy Scout: kindness, selflessness, and annoying level of nosiness. This merit badge will focus exclusively on this fundamental skill of scouting.

Requirements:
1. Find an old lady. Find a busy street. Bring the two together. This is most easily done by leading the old lady to that street, but some scouts may wish to do it the other way around (this requires the Traffic Cop chit and a whistle).
2. Guide the old lady into the street. Some old ladies may be unwilling. The scout may need to take her hand or, in some situations, handcuff her to you (this requires the Tough Cop merit badge).
3. Guide the old lady safely across the street, getting her hit by no more than 2 cars or trucks. If the old lady is hit by more than two vehicles, you will need to start over, probably with a new old lady.

Related Awards:
Traffic Cop, Tough Cop, Dodgeball

No comments: